Games will consist of three 15 minute periods – running time. If a game is within 1 goal under 1 minute in the 3rd period, the clock will stop at the whistle. Intermission between periods is 1 minute and 30 seconds. If a game is tied after regulation, a shootout will occur.
If a person’s name (player or coach) is not on the roster, they will not be permitted to play or be at the player’s bench area. This includes goalies and sub goalies.
Any team caught using illegal players will forfeit any game that is determined to have been played using illegal players. Players may only be on one roster within the same division. This includes goalies and sub goalies.
Players/goalies may be asked to show proof of identification at anytime before, during, or after a game. If a player cannot show proof of identification, the game may be held in protest until verification can be made. A forfeit will occur if verification is not shown by the team in question.
No player shall be added to a roster after August 21, 2017 at 3 PM. If a team loses a player due to injury or unforeseen circumstances, a replacement player may be added upon Director’s review and acceptance. The added player must pay the registration fee.
Goalies and sub goalies must be registered to play. An unregistered goalie or sub goalie caught playing in a game will be treated as an illegal player.
Maximum 14 players to a roster, only rostered players playing in the game are allowed in the players box during game play. All others must be in the bleachers or spectator areas.
All games will have a 3 minute warm-up period prior to start. Upon completion of the warm-up period, each team must have at least three (3) skaters and a goalie, or four (4) skaters to start the game. Failure to have the minimum number of players will result in a forfeit.
All players/goalies must check in with the score keeper or Manager on duty prior to the start of their game for accurate stats. Warm up pucks will not be issued until players are checked in. It is the players responsibility to know his number and have on the proper numbered jersey.
All game official fees are due by the start of the game. Fees are to be given to the scorekeeper. Game will not be permitted to be played until fees are paid in full. If fees are not paid by the buzzer to start the game, a 2 minute delay of game penalty will be issued. If money is not paid within 5 minutes past the scheduled game time, the non-paying team(s) will forfeit. This will include previous game forfeit bonds. Referee may refuse warm up pucks until fees are paid.
If a team forfeits, the referee fees for the opposing team must be paid by the forfeiting team. The forfeiting team must pay the referee fees by their next scheduled game.
Incoming teams shall not enter the bench area until the game is over and the exiting team has cleared the bench. Players must exit the bench area as quickly as possible to allow for incoming players.
The Referees judgment is final. Game officials have full authority to address any situation before, during, and after games.
The league has discretion to impose suspensions across multiple leagues if player is playing in more than one league. Suspended players are not permitted at the bench area during their team’s game.
Practice schedules will be specified at the beginning of each session at the facility's discretion. Only registered players are allowed at practices and ID will be required. This includes goalies. Practices are 1/2 court meaning there will be 2 teams scheduled per hour. Practices must be scheduled in advance.
Expiration of Penalties: If penalty time expires during a stoppage of play, the penalized player must wait until the puck is dropped to re-enter.
Ejection (Excessive Penalties) – If a player receives 4 penalties in a game, that player will be ejected from the game.
Fighting – Any player involved in a fight will be suspended for a MINIMUM of one game. The league will determine the severity of suspensions.
Slaughter Rule: When a team is ahead by ten (10) goals, the game is officially over. Teams may remain on the rink if they so choose, however, referees are not required to officiate.
Goaltender Substitution: Goalies may not play another position unless they are replaced by a paying player from their team, or pay the individual fee.
Jersey Rule: All Players (except goalies) must have a unique number (no duplicate numbers on the same team) on their jersey. Players must wear the same number per team throughout the session. If for some reason a player is not wearing the number which he is listed as on the roster, the player must notify the scorekeeper before the game.
Equipment: All players must have a chinstrap that buckles or snaps. No skate brakes.
Dressing Areas: Players must use designated changing areas to dress (behind boards or in locker area).
Alcohol: If alcohol is detected on any player’s breath, that player will be ejected from the building. Alcohol is not permitted on the property at any time.
Third-man-in rule: Any player who is the first to intervene in a fighting altercation already in progress shall be ejected and face a possible suspension.
Stick contact with goaltender: A minor penalty shall be assessed to any player who makes stick contact with the opposing goalkeeper, in the goal crease, who has covered or caught the puck, regardless of whether or not the Referee has stopped play.
Crease Violation: Unless the puck is in the goal crease area, a player of the attacking team may not stand on the goal crease line or the goal crease or hold the stick in the goal crease. If the puck should enter the goal while such a condition prevails, a goal shall not be allowed. For a violation of this rule, while the attacking team has possession of the puck and in the opinion of the referee has a scoring opportunity, play shall be stopped and the ensuing face-off shall take place at the nearest high zone face-off spot.
High Sticks: A minor or a major penalty will be given to a player who strikes an opponent with a stick carried above the normal height of the shoulders. The Referee has discretion to impose a major plus a game misconduct on any player who injures an opponent by the use of a high stick, depending on the degree of carelessness with the stick and severity of the resulting injury.
***Rules subject to change without notice